Nintendo's NX console will be released in March 2017 New console, which remains a mystery, is thought to be a follow-up of the Wii U and could be a hybrid games and home entertainment system Alex. The New Nintendo 2DS XL (branded as New Nintendo 2DS LL in Japan) is a handheld game console produced by Nintendo. It is the sixth system in the Nintendo 3DS family of handheld consoles, and was released in Australia and New Zealand on 15 June 2017, in Japan and South Korea on 13 July 2017, and in North America and Europe on 28 July 2017.
2017 saw the release of numerous video games as well as other developments in the gaming industry. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of 2017, exceeding the underperforming Wii U lifetime sales, and helped to revitalize Nintendo, alongside the 'retro' Super NES Classic Edition console, the refreshed New Nintendo 2DS XL handheld, and a strategy for mobile gaming. Microsoft also released the higher-powered Xbox One X targeted for 4K resolutions and virtual reality support.
Top-rated games in 2017 included The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Persona 5, Divinity: Original Sin II, and Horizon Zero Dawn. One of the most influential games of 2017 was PlayerUnknown's Battlegrounds, which was released in early access for personal computers in March 2017 and by the end of the year had sold 30million units,[1] breaking several concurrent player count records and established the battle royale genre. The highest-grossing game of the year was the mobile gameHonor of Kings, known as Arena of Valor internationally. Considerable debate was held over the use of loot boxes in video games and whether they constituted gambling, coming to a head with the release of Star Wars Battlefront II.
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Series with new entries[edit]
Series with a new entry in 2017 included Assassin's Creed, Bomberman, Bubsy, Call of Duty, Crash Bandicoot, Danganronpa, Dawn of War, Destiny, Digimon, Dragon Quest, Doom, Dynasty Warriors, Final Fantasy, Fire Emblem, Forza Motorsport, Gran Turismo, Gravity Rush, Halo Wars, Injustice, Kingdom Hearts, Marvel vs. Capcom, Mass Effect, Metroid, Need for Speed, Nier, Persona, Planescape: Torment, Pokémon, Prey, Professor Layton, Resident Evil, Sniper Elite, Sniper Ghost Warrior, Sonic the Hedgehog, Splatoon, Star Wars Battlefront, Super Mario, Tekken, The Evil Within, The Legend of Zelda, Tom Clancy's Ghost Recon, Uncharted, Wipeout, Wolfenstein, WWE 2K, Xenoblade Chronicles, Yakuza and Yoshi.
In addition, 2017 saw many new intellectual properties, such as Nioh, Hollow Knight, Horizon Zero Dawn, Cuphead, ELEX, PlayerUnknown's Battlegrounds, Fortnite, and Hellblade: Senua's Sacrifice.
Major awards[edit]
1These awards are sometimes given as one (e.g. Best Mobile/Handheld, Excellence in Audio) or two awards (e.g. Best Mobile, Best Handheld; Audio Achievement, Best Music).
Financial performance[edit]
According to analyst firm Newzoo, the video game industry had $116.6 billion in global revenues, a 10% growth from 2016. This growth was primarily driven by mobile gaming, as 43% ($50.4 billion) of those revenues came from this sector, a growth of 23.3% from 2016. Of the remaining, 29% (US$33.3 billion) came from consoles hardware and games, and 28% ($32.3 billion) from personal computer games.[6] SuperData similarly estimated the global video game market in 2017 was around $108.4 billion, driven heavily by free-to-play mobile and computer games.[7] Analyst firm Sensor Tower, which tracks revenue within the mobile industry, reported that of the $58.6 billion in total revenues in 2017, $48.3 billion came from mobile games, with the highest-grossing games being the free-to-play titles Monster Strike, Honor of Kings, Fate/Grand Order, Clash Royale, and Candy Crush Saga.[8] The year's top-selling premium game was PlayerUnknown's Battlegrounds,[9] which sold 30million units in 2017.[1]
Within the United States, the video industry grew from 2016 by 18% to a total revenue of $36 billion, with $6.9 billion from hardware sales (gaining 19% from 2016) and $29.1 billion (18%) from software and microtransactions, according to NPD Group and the Entertainment Software Association.[10] Further, $10.7 billion was spent on mobile gaming in 2017 in the United States, according to Sensor Tower. The top grossing revenue mobile games were Candy Crush Saga, Game of War: Fire Age, Clash of Clans, Mobile Strike, and Clash Royale.[8]
Highest-grossing games worldwide[edit]
The following were 2017's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms).
Best-selling games by region[edit]
The following were 2017's top ten best-selling video games by region, in terms of software units sold (excluding microtransactions and free-to-play titles) on PC and console platforms, for North America, Japan, and the United Kingdom.
Events[edit]
Hardware releases[edit]
The list of game-related hardware released in 2017 in North America.
Game releases[edit]
The list of games released in 2017.
January–March[edit]
April–June[edit]
July–September[edit]
October–December[edit]
Cancelled games[edit]Cancelled[edit]
Discontinued[edit]
Critically praised games according to Metacritic[edit]
Metacritic is an aggregator of video game journalism reviews. It generally considers expansions and re-releases as separate entities.
Highly scoring games with fewer than 10 reviews included Rez Infinite and N++.
See also[edit]Nintendo Game Console 2017References[edit]Notes[edit]New Nintendo Game Console 2017 Review
New Nintendo Game Console 2017 VersionFootnotes[edit]Upcoming Nintendo Games 2017
New Nintendo Game Console 2017![]() Nintendo 64 Classic Game Console
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